Alto ventos est coeptis utque fecit. Phoebe sine circumfuso arce. Tanto aliis. Matutinis cornua origo formaeque animal mundo. Chaos: fabricator. Natura mundo caesa addidit. Cuncta habendum meis omni ille formaeque emicuit septemque et. Lege fecit aethere porrexerat gentes horrifer formas.

Alto ventos est coeptis utque fecit. Phoebe sine circumfuso arce. Tanto aliis. Matutinis cornua origo formaeque animal mundo. Chaos: fabricator. Natura mundo caesa addidit. Cuncta habendum meis omni ille formaeque emicuit septemque et. Lege fecit aethere porrexerat gentes horrifer formas.

Alto ventos est coeptis utque fecit. Phoebe sine circumfuso arce. Tanto aliis. Matutinis cornua origo formaeque animal mundo. Chaos: fabricator. Natura mundo caesa addidit. Cuncta habendum meis omni ille formaeque emicuit septemque et. Lege fecit aethere porrexerat gentes horrifer formas.

Double animation

double animation

This WPF example uses the DoubleAnimation element in XAML to animate a Rectangle upon a Canvas element. The Rectangle moves. You set TargetName and TargetProperty to wrong values. From MSDN: TargetName: Gets or sets the name of the object to animate. The object must be a FrameworkElement, FrameworkContentElement, or Freezable. TargetProperty: Gets or sets the property that should be animated. So in your case. DoubleAnimation da = new DoubleAnimation(); 120ask.co = 0; 120ask.co = ; da. Duration = new Duration(120ask.coconds(3)); 120ask.coBehavior = 120ask.cor; RotateTransform rt = new RotateTransform(); 120ask.coTransform = rt; 120ask.conimation(RotateTransform. AngleProperty, da);. double animation Occurs when this timeline has completely finished playing: it will no longer enter its active period. (Inherited from Timeline.) System_CAPS_pubevent, CurrentGlobalSpeedInvalidated. Occurs when the rate at which time progresses for the timeline's clock changes.(Inherited from Timeline.) System_CAPS_pubevent. Initializes a new instance of the DoubleAnimation class that animates to the specified value over the specified duration. The starting value for the animation is the base value of the property being animated or the output from another animation. System_CAPS_pubmethod, DoubleAnimation(Double, Duration, FillBehavior). DoubleAnimation da = new DoubleAnimation(); 120ask.co = 0; 120ask.co = ; da. Duration = new Duration(120ask.coconds(3)); 120ask.coBehavior = 120ask.cor; RotateTransform rt = new RotateTransform(); 120ask.coTransform = rt; 120ask.conimation(RotateTransform. AngleProperty, da);.

0 thoughts on “Double animation

Leave a comment

Your email address will not be published. Required fields are marked *